Facebook Pixel Code
x
We use cookies to create the best experience for you. Keep on browsing if you are OK with that, or find out how to manage cookies.

Computer Game Improves the Motivation of Learning Mathematics Essay Example

Show related essays

Computer Game Improves the Motivation of Learning Mathematics

This is a preview of the 6-page document
Read full text

Computer Game Improves the Motivation of Learning Mathematics. The first study examined the practice of computer games in a 4th and 5th graders’ summer school math program. This study focused on the students’ motivation with computer games and learning environment based on such games and on how game-playing improved students’ math learning. This study indicated that using computer games in math is being more simplistic than commercial (Ke, 2008). Moreover, the findings of the study put emphasis on the task of designing appropriate activities that will be connected with computer games to enhance student motivation such as collaborative activities.The limitations occurred in the mentioned study show that this is a case study of one particular set of learning games with a small amount of students who were from the same school although being rather diverse in many characteristics such as gender, socio-economic status, math abilities, etc.

There have to be exercised cautions when generalizing the study findings to show the interaction between other types of games and student population of different characteristics. Coming back to our hypothesis, I can say that it is supported. Generally, this study showed that all participants were excited about the games they were offered to play. It means they were motivated to learn math by playing this computer game. The next study by Kebritchi, Hirumi & Bai (2010) examined the effect of 3-D games in the field of mathematics. The crucial questions that this study offered to examine were related to the effects 3-D computer games had on students' mathematics motivation and achievement. Furthermore, the study examined how "individual differences of prior knowledge, computer experience, and language background impact students when they use computer games" (Kebritchi, M., Hirumi, A. & Bai, H., p. 430). The results of the study showed that computer games had a successful effect on students' mathematics motivation and achievement. Students that played computer games received higher results in math than students that did not. Computer Game Improves the Motivation of Learning Mathematics.

This is a preview of the 6-page document
Open full text

References

Azevedo, R. (2005). Computer environments as metacognitive tools for enhancing learning. Educational Psychologist, 40(4), pp. 193–197.

Cameron, B., & Dwyer, F. (2005). The effects of online gaming, cognition and feedback type in facilitating delayed achievement of different learning objectives. Journal of Interactive Learning Research, 16(3), pp. 243-258.

Guha, S., & Leonard, J. (2002). Motivation in elementary mathematics: How students and teachers benefit from computers. Techtrends, 46(1), 40-43.

Hamlen, K. R. (2009). Relationships between computer and video game play and creativity among upper elementary school students. Journal Of Educational Computing Research, 40(1), 1-21.

Ke, F. (2008). A case study of computer gaming for math: Engaged learning from gameplay? Computers & Education, 51(4), 1609-1620.

Ke, F. (2008). Computer games application within alternative classroom goal structures: cognitive, metacognitive, and affective evaluation. Educational Technology Research And Development, 56(5-6), 539-556.

Kebritchi, M., & Hirumi, A., Bai, H. (2010). The effects of modern mathematics computer games on mathematics achievement and class motivation, Computers & Education, 55(2), 427-443.

Pareto, L., Haake, M., Lindström, P., Sjödén, B., & Gulz, A. (2012). A teachable-agent-based game affording collaboration and competition: evaluating math comprehension and motivation. Educational Technology Research & Development, 60(5), 723-751.

Ricks, T. E. (2010). Mathematics is motivating. Mathematics Educator, 19(2), 2-9.

Shin, N., Sutherland, L. M., Norris, C. A., &Soloway, E. (2012). Effects of game technology on elementary student learning in mathematics. British Journal Of Educational Technology, 43(4), 540-560.

Torff, B., & Tirotta, R. (2010). Interactive whiteboards produce small gains in elementary students' self-reported motivation in mathematics. Computers & Education,

54(2), 379-383.

Close ✕
Tracy Smith Editor&Proofreader
Expert in: Education, Journalism & Communication, Performing Arts
Hire an Editor
Matt Hamilton Writer
Expert in: Education, Tourism, Visual Arts & Film Studies
Hire a Writer
preview essay on Computer Game Improves the Motivation of Learning Mathematics
WE CAN HELP TO FIND AN ESSAYDidn't find an essay?

Please type your essay title, choose your document type, enter your email and we send you essay samples

Contact Us